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The author already provided the files the game would otherwise make if the localization file had been run successfully. How come? The author of the mods was kind enough to provide their mods with custom made ".LOC" files as well as a "string table" file in the download-ready folder.īy doing that the need to run the infamous localization file (which would always crash on a GOG version of the game after being run) was eliminated.
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However, today I've done some testing on MarvinSeo's mods on the Nexus and not only do they work, I haven't encountered any problems with them after using a Lamia and a Falconer hero on a test-run quest. After heaps of outdated or (for the GOG version of Darkest Dungeon) non-functional new class mods, I gave up on the possibility of having a non-official class in the game.
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